Hey peeps!
I just wanted to let everybody know that over the course of the next few weeks, I'm going to be posting up a series of 'lost' interviews I conducted with a diverse group of South African game developers last year, from which selected quotes were used to contribute to a Gamasutra article I wrote (also last year). (http://www.gamasutra.com/view/feature/4098/the_south_african_game_development_.php)
What's special about these particular interviews is that they're going to be posted up in full, rather than showing up in chopped up quote form like they did in the Gamasutra article (also last year), so you'll be finding out about each individual's beginnings in game development, their opinions on the state of the local development scene, and how things can move forward, plus *much* more.
One interview will be going up every week Friday on El33tonline.com (a local videogame news, reviews and previews site). The first interview with Travis Bulford (Celestial/Twilyt and Toxic Bunny) has already been posted, so check it out!(http://www.el33tonline.com/past_editorial/2010/2/12/the_lost_south_african_game/)
These interviews are a treasure trove of information and history for game developers in South Africa, and I personally feel it would be beneficial if members of the local game development community read them to find out about the realities of the local scene. Even though they're just over a year old, all of the interviews are just as relevant today as they were then, if not more so (if that's possible).
Tanks tanks!
